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API > API/Editor > API/Editor/AnimGraph
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintGeneratedClassCompiledData.h |
| Include | #include "IAnimBlueprintGeneratedClassCompiledData.h" |
Syntax
class IAnimBlueprintGeneratedClassCompiledData
Remarks
Interface to the writable parts of the generated class that handlers can operate on
Functions
| Type | Name | Description | |
|---|---|---|---|
| UBlendSpace * | AddBlendSpace
(
UBlendSpace* InSourceBlendSpace |
Add a class-internal blendspace | |
| int32 | FindOrAddNotify
(
FAnimNotifyEvent& Notify |
Finds a notify event or adds if it doesn't already exist. | |
| FAnimBlueprintDebugData & | Get the anim debug data for the currently-compiled class. | ||
| TArray< FAnimNotifyEvent > & | Get the currently-compiled classes anim notifies. | ||
| TArray< FBakedAnimationStateMachine > & | Get the baked state machines data for the currently-compiled class. | ||
| FBlueprintDebugData & | Get the debug data for the currently-compiled class. | ||
| TArray< FExposedValueHandler > & | |||
| TMap< FName, FGraphAssetPlayerInformation > & | Get the currently-compiled classes graph asset player information. | ||
| TMap< FName, FCachedPoseIndices > & | Get the saved pose indices map data for the currently-compiled class. | ||
| FPropertyAccessLibrary & |