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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/IAnimBlueprintCompilationContext
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilationContext.h |
Include | #include "IAnimBlueprintCompilationContext.h" |
void PruneIsolatedAnimationNodes
&40;
const TArray< UAnimGraphNode_Base &42; > & RootSet,
TArray< UAnimGraphNode_Base &42; > & GraphNodes
&41;
Remarks
Prunes any nodes that aren't reachable via a pose link.