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Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
- FEdGraphSchemaAction
- FEdGraphSchemaAction_NewStateComment
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineSchema.h |
Include | #include "AnimationStateMachineSchema.h" |
Syntax
struct FEdGraphSchemaAction_NewStateComment : public FEdGraphSchemaAction
Remarks
Action to create new comment
Constructors
Type | Name | Description | |
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FEdGraphSchemaAction_NewStateComment
(
FText InNodeCategory, |
Overridden from FEdGraphSchemaAction
Type | Name | Description | |
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UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |