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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/FAnimNodeEditMode
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h |
Include | #include "AnimNodeEditMode.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp |
static void ConvertToComponentSpaceTransform
&40;
const USkeletalMeshComponent &42; SkelComp,
const FTransform & InTransform,
FTransform & OutCSTransform,
int32 BoneIndex,
EBoneControlSpace Space
&41;
Remarks
Local conversion functions for drawing