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Encapsulated Parameters, to upgrade these without changing function signature.
| Name | FAnimBPCompileValidationParams |
| Type | struct |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimBlueprintPostCompileValidation.h |
| Include Path | #include "AnimBlueprintPostCompileValidation.h" |
Syntax
struct FAnimBPCompileValidationParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimBPCompileValidationParams
(
const UAnimInstance*const InDefaultAnimInstance, |
AnimBlueprintPostCompileValidation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllocatedNodePropertiesToNodes | const TMap< FProperty *, class UAnimGraphNode_Base * > & | AnimBlueprintPostCompileValidation.h | ||
| DefaultAnimInstance | const UAnimInstance *const | AnimBlueprintPostCompileValidation.h | ||
| MessageLog | FCompilerResultsLog & | AnimBlueprintPostCompileValidation.h | ||
| NewAnimBlueprintClass | const UAnimBlueprintGeneratedClass *const | AnimBlueprintPostCompileValidation.h |