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API > API/Editor > API/Editor/AdvancedPreviewScene > API/Editor/AdvancedPreviewScene/FAdvancedPreviewScene > API/Editor/AdvancedPreviewScene/FAdvancedPreviewScene/HandleViewportInput
References
Module | AdvancedPreviewScene |
Header | /Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h |
Include | #include "AdvancedPreviewScene.h" |
Source | /Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewScene.cpp |
const bool HandleViewportInput
&40;
FViewport &42; InViewport,
FInputDeviceId DeviceId,
FKey Key,
float Delta,
float DeltaTime,
int32 NumSamples,
bool bGamepad
&41;