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API > API/Editor > API/Editor/AddContentDialog
| Name | FLocalizedTextArray |
| Type | class |
| Header File | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
| Include Path | #include "FeaturePackContentSource.h" |
Syntax
class FLocalizedTextArray
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| FeaturePackContentSource.h | |||
FLocalizedTextArray
(
FString InTwoLetterLanguage, |
Creates a new FLocalizedText | FeaturePackContentSource.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Tags | TArray< FText > | FeaturePackContentSource.h | ||
| TwoLetterLanguage | FString | FeaturePackContentSource.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FText > & GetTags() |
Gets the array of tags in the language specified. | FeaturePackContentSource.h | |
const FString & GetTwoLetterLanguage() |
Gets the iso 2-letter language specifier for this text. | FeaturePackContentSource.h |