Navigation
API > API/Editor > API/Editor/ActorPickerMode
Actor picker mode module
| Name | FActorPickerModeModule |
| Type | class |
| Header File | /Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h |
| Include Path | #include "ActorPickerMode.h" |
Syntax
class FActorPickerModeModule : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnApplicationDeactivatedHandle | FDelegateHandle | ActorPickerMode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BeginActorPickingMode
(
FOnGetAllowedClasses InOnGetAllowedClasses, |
Enter actor picking mode (note: will cancel any current actor picking) | ActorPickerMode.h | |
void EndActorPickingMode() |
Exit actor picking mode | ActorPickerMode.h | |
bool IsInActorPickingMode() |
ActorPickerMode.h | ||
virtual void ShutdownModule() |
ActorPickerMode.h | ||
virtual void StartupModule() |
ActorPickerMode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FEditorModeTools * GetLevelEditorModeManager() |
ActorPickerMode.h |