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Unreal Engine C++ API Reference > Editor > AIGraph
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SCompoundWidget
- SBorder
- SGraphEditorActionMenuAI
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h |
Include | #include "SGraphEditorActionMenuAI.h" |
Syntax
class SGraphEditorActionMenuAI : public SBorder
Variables
Type | Name | Description | |
---|---|---|---|
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bool | AutoExpandActionMenu | |
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TArray< UEdGraphPin * > | DraggedFromPins | |
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TSharedPtr< SGraphActionMenu > | GraphActionMenu | |
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UAIGraphNode * | GraphNode | |
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UEdGraph * | GraphObj | |
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FVector2D | NewNodePosition | |
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SGraphEditor::FActionMenuClosed | OnClosedCallback | |
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int32 | SubNodeFlags |
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | CollectAllActions
(
FGraphActionListBuilderBase& OutAllActions |
Callback used to populate all actions list in SGraphActionMenu |
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void | Construct
(
const FArguments& InArgs |
|
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TSharedRef< SEditableTextBox > | ||
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void | OnActionSelected
(
const TArray< TSharedPtr< FEdGraphSchemaAction > >& SelectedAction, |
Classes
Type | Name | Description | |
---|---|---|---|
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FArguments |