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API > API/Editor > API/Editor/AIGraph > API/Editor/AIGraph/SGraphEditorActionMenuAI
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h |
| Include Path | #include "SGraphEditorActionMenuAI.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SGraphEditorActionMenuAI >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SGraphEditorActionMenuAI::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SGraphEditorActionMenuAI.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SGraphEditorActionMenuAI.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & AutoExpandActionMenu
(
bool InArg |
SGraphEditorActionMenuAI.h | ||
WidgetArgsType & DraggedFromPins
(
TArray< UEdGraphPin* > InArg |
SGraphEditorActionMenuAI.h | ||
WidgetArgsType & GraphNode
(
UAIGraphNode* InArg |
SGraphEditorActionMenuAI.h | ||
WidgetArgsType & GraphObj
(
UEdGraph* InArg |
SGraphEditorActionMenuAI.h | ||
WidgetArgsType & NewNodePosition
(
FVector2D InArg |
SGraphEditorActionMenuAI.h | ||
WidgetArgsType & OnClosedCallback
(
SGraphEditor::FActionMenuClosed InArg |
SGraphEditorActionMenuAI.h | ||
WidgetArgsType & SubNodeFlags
(
int32 InArg |
SGraphEditorActionMenuAI.h |