Navigation
API > API/Editor > API/Editor/AIGraph
Inheritance Hierarchy
- FEdGraphSchemaAction
- FAISchemaAction_NewNode
References
| Module | AIGraph |
| Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h |
| Include | #include "AIGraphSchema.h" |
Syntax
struct FAISchemaAction_NewNode : public FEdGraphSchemaAction
Remarks
Action to add a node to the graph
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UAIGraphNode > | NodeTemplate | Template of node we want to create |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAISchemaAction_NewNode
(
FText InNodeCategory, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| NodeType * | SpawnNodeFromTemplate
(
UEdGraph* ParentGraph, |
Overridden from FEdGraphSchemaAction
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
GC. | |
| UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. | |
| UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |