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Unreal Engine C++ API Reference > Editor > AIGraph > FAIGraphConnectionDrawingPolicy
- FConnectionDrawingPolicy::ComputeSplineTangent()
- FAIGraphConnectionDrawingPolicy::ComputeSplineTangent()
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h |
Include | #include "AIGraphConnectionDrawingPolicy.h" |
Source | /Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp |
virtual FVector2D ComputeSplineTangent
&40;
const FVector2D & Start,
const FVector2D & End
&41; const