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API > API/Developer > API/Developer/WidgetRegistration > API/Developer/WidgetRegistration/Inputs
Inheritance Hierarchy
- FLabelAndIconArgs
- FBuilderInput
References
| Module | WidgetRegistration |
| Header | /Engine/Source/Developer/WidgetRegistration/Public/Inputs/BuilderInput.h |
| Include | #include "Inputs/BuilderInput.h" |
Syntax
class FBuilderInput : public UE::DisplayBuilders::FLabelAndIconArgs
Remarks
BuilderInput is the input representation for Builders and provides conversions to the various Slate types for inputs.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TSharedRef< FInputChord > > | ActiveChords | Input commands that executes this action | |
| FName | BindingContext | The context in which the UI command is active | |
| FName | Bundle | The bundle to group the UI command into. | |
| FButtonArgs | ButtonArgs | FButtonArgs, a type which can be used to create buttons with FToolbarBuilder | |
| FInputChord | DefaultChords | The default input chords for the UI command (can be invalid) | |
| FText | Description | Localized help text for the UI command | |
| int32 | Index | The index of the BuilderInput in whatever container it is in | |
| FName | Name | Name of the Input | |
| FText | Tooltip | The tooltip for the input | |
| TSharedPtr< FUICommandInfo > | UICommandInfo | FUICommandInfo, the basic Slate Class for defining user-facing commands, including their appearance and behavior in the UI | |
| FName | UIStyle | Brush name for icon to use in tool bars and menu items to represent the UI command in its toggled on (checked) state | |
| EUserInterfaceActionType | UserInterfaceType | The type of user interface to associated with this action |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBuilderInput
(
FName InName, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| The destructor, destroys any command related information |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsNameNone () |
Constants
| Name | Description |
|---|---|
| NullInput | For use when we need a null state |