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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap
- SWidget::OnMouseButtonUp()
- STreeMap::OnMouseButtonUp()
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
virtual FReply OnMouseButtonUp
&40;
const FGeometry & MyGeometry,
const FPointerEvent & MouseEvent
&41;
Remarks
The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
Parameters
Name | Description |
---|---|
MyGeometry | The Geometry of the widget receiving the event |
MouseEvent | Information about the input event |