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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
WidgetArgsType & OnTreeMapNodeDoubleClicked
&40;
const FOnTreeMapNodeInteracted & InDelegate
&41;
Remarks
Optional delegate that fires when the node is double-clicked in the tree. If you don't override this, the tree will use its default handling of double-click, which will re-root the tree on the node under the cursor