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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
WidgetArgsType & Name2Font
&40;
const TAttribute< FSlateFontInfo > & InAttribute
&41;
Remarks
Font for second line of text, under the title. Leaf nodes only. Usually a bit smaller. Works just like NameFont