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Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
WidgetArgsType & MinimumInteractiveTreeNodeSize
&40;
int32 InArg
&41;
Remarks
Minimum size of node that can be interacted with, if small you need to drill down into parent first