Navigation
Unreal Engine C++ API Reference > Developer > TreeMap > STreeMap > FArguments
References
Module | TreeMap |
Header | /Engine/Source/Developer/TreeMap/Public/STreeMap.h |
Include | #include "STreeMap.h" |
WidgetArgsType & ChildContainerTextPadding
&40;
float InArg
&41;
Remarks
How many pixels to pad text that's drawn inside of a container (not the top-level container, though)