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Describes a value for an attribute of a tree node
| Name | FTreeMapAttributeValue |
| Type | class |
| Header File | /Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h |
| Include Path | #include "ITreeMapCustomization.h" |
Syntax
class FTreeMapAttributeValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTreeMapAttributeValue() |
Default constructor | ITreeMapCustomization.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTreeMapAttributeValue() |
Virtual destructor | ITreeMapCustomization.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Name of this value | ITreeMapCustomization.h | |
| NodeColor | FLinearColor | The node color that this value maps to | ITreeMapCustomization.h | |
| NodeSize | float | The node size that this value maps to | ITreeMapCustomization.h |