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Unreal Engine C++ API Reference > Developer > TraceServices > Model > TIntervalTimeline > EnumerateEventsDownSampled
References
Module | TraceServices |
Header | /Engine/Source/Developer/TraceServices/Public/Model/IntervalTimeline.h |
Include | #include "Model/IntervalTimeline.h" |
virtual void EnumerateEventsDownSampled
&40;
double IntervalStart,
double IntervalEnd,
double Resolution,
typename ITimeline< EventType >::EventRangeCallback Callback
&41; const