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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingViewLayout.h |
Include | #include "Insights/ViewModels/TimingViewLayout.h" |
Syntax
struct FTimingViewLayout
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bIsCompactMode | |
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float | ChildTimelineDY | |
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float | EventDY | |
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float | EventH | |
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float | MinTimelineH | |
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float | TargetMinTimelineH | |
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float | TimelineDY |
Functions
Type | Name | Description | |
---|---|---|---|
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float | ComputeChildTrackHeight
(
int32 NumLanes |
|
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float | ComputeTrackHeight
(
int32 NumLanes |
The layout of a track: 1.0f // the line between tracks TimelineDY [ChildTrack] [ChildTimelineDY] // if ChildTrack is valid and ChildTrack.Height > 0 TrackLanes TimelineDY |
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void | ||
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void | ||
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float | GetChildLaneY
(
int32 Depth |
|
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float | GetLaneY
(
int32 Depth |
|
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bool | Update () |