Navigation
Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FTimingEvent
- ITimingEvent::Equals()
- FTimingEvent::Equals()
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEvent.h |
Include | #include "Insights/ViewModels/TimingEvent.h" |
virtual bool Equals
&40;
const ITimingEvent & Other
&41; const