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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > Common
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/Common/TimeUtils.h |
Include | #include "Insights/Common/TimeUtils.h" |
Syntax
namespace TimeUtils
{
static TimeUtils::Picosecond = 0.000000000001;
}