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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventTime > AsSeconds
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h |
Include | #include "Trace/Analyzer.h" |
Source | /Engine/Source/Developer/TraceAnalysis/Private/Analysis/Engine.cpp |
double AsSeconds&40;&41; const
Remarks
Time of the event in seconds (from teh start of the trace). Zero if there is no time for the event.