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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > IAnalyzer > FEventData > GetString
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/Analyzer.h |
Include | #include "Trace/Analyzer.h" |
Source | /Engine/Source/Developer/TraceAnalysis/Private/Analysis/Engine.cpp |
bool GetString
&40;
const ANSICHAR &42; FieldName,
FWideStringView & Out
&41; const
Remarks
Return the value of a string-type field. The view-type prototypes must match the underlying string type while the FString-variant is agnostic of the field's encoding. True if the field was found.
Parameters
Name | Description |
---|---|
Out | Destination object for the field's value. |