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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FFileDataStream
- IInDataStream::Read()
- FFileDataStream::Read()
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Public/Trace/DataStream.h |
Include | #include "Trace/DataStream.h" |
Source | /Engine/Source/Developer/TraceAnalysis/Private/DataStream.cpp |
virtual int32 Read
&40;
void &42; Data,
uint32 Size
&41;
Remarks
Read from the file. The number of bytes read from the file to Data, or zero in the case of a read failure.
Parameters
Name | Description |
---|---|
Data | The address in memory to write file data to. |
Size | The size of available memory at Data. |