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Unreal Engine C++ API Reference > Developer > TraceAnalysis > Trace > FAnalysisProcessor > FImpl
References
Module | TraceAnalysis |
Header | /Engine/Source/Developer/TraceAnalysis/Private/Analysis/Processor.h |
Include | #include "Analysis/Processor.h" |
Source | /Engine/Source/Developer/TraceAnalysis/Private/Analysis/Processor.cpp |
void PauseAnalysis
&40;
bool bState
&41;