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Unreal Engine C++ API Reference > Developer > ToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntry.h |
Include | #include "ToolMenuEntry.h" |
Syntax
struct FToolMenuEntryToolBarData
Variables
Type | Name | Description | |
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bool | bForceSmallIcons | Whether this toolbar should always use small icons, regardless of the current settings |
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bool | bIsFocusable | Whether ToolBar will have Focusable buttons |
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bool | bSimpleComboBox | |
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FNewToolMenuChoice | ComboButtonContextMenuGenerator | Delegate that generates a widget for this combo button's menu content. |
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FNewToolBarDelegateLegacy | ConstructLegacy | Legacy delegate that generates a widget for this combo button's menu content. |
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TSharedPtr< FToolMenuEntryOptionsDropdownData > | OptionsDropdownData |
Constructors
Type | Name | Description | |
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