Navigation
API > API/Developer > API/Developer/TextureFormat > API/Developer/TextureFormat/Interfaces > API/Developer/TextureFormat/Interfaces/ITextureFormat
- ITextureFormat::SupportsEncodeSpeed()
- FChildTextureFormat::SupportsEncodeSpeed()
References
| Module | TextureFormat |
| Header | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h |
| Include | #include "Interfaces/ITextureFormat.h" |
virtual bool SupportsEncodeSpeed
&40;
FName Format
&41; const
Remarks
Exposes whether the format supports the fast/final encode speed switching in project settings. Needs the Format so that we can thunk through the child texture formats correctly.