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API > API/Developer > API/Developer/TextureFormat > API/Developer/TextureFormat/FEncodedTextureDescription
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetMipDepth
(
int32 InMipIndex |
Always 1 unless volume texture. | Interfaces/ITextureFormat.h | |
static int32 GetMipDepth
(
int32 InTextureDepth, |
Interfaces/ITextureFormat.h |
GetMipDepth(int32)
Description
Always 1 unless volume texture.
| Name | GetMipDepth |
| Type | function |
| Header File | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h |
| Include Path | #include "Interfaces/ITextureFormat.h" |
int32 GetMipDepth
(
int32 InMipIndex
) const
GetMipDepth(int32, int32, bool)
| Name | GetMipDepth |
| Type | function |
| Header File | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h |
| Include Path | #include "Interfaces/ITextureFormat.h" |
static int32 GetMipDepth
(
int32 InTextureDepth,
int32 InMipIndex,
bool bInVolumeTexture
)