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API > API/Developer > API/Developer/TextureFormat > API/Developer/TextureFormat/FChildTextureFormat
References
| Module | TextureFormat |
| Header | /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h |
| Include | #include "ChildTextureFormat.h" |
FString GetChildDerivedDataKeyString
(
const FTextureBuildSettings & InBuildSettings,
int32 InMipCount,
const FIntVector3 & InMip0Dimensions
) const
Remarks
Make the child type think about if they need a key string or not, by making it pure virtual. InMipCount and InMip0Dimensions are only valid for non-virtual textures (VTs should never call this function as they never tile)