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API > API/Developer > API/Developer/TextureFormat > API/Developer/TextureFormat/FChildTextureFormat
References
| Module | TextureFormat |
| Header | /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h |
| Include | #include "ChildTextureFormat.h" |
bool CompressBaseImage
&40;
const FImage & InImage,
const FTextureBuildSettings & BuildSettings,
const FIntVector3 & InMip0Dimensions,
int32 InMip0NumSlicesNoDepth,
int32 InMipIndex,
int32 InMipCount,
FStringView DebugTexturePathName,
bool bImageHasAlphaChannel,
FCompressedImage2D & OutCompressedImage
&41; const