Navigation
API > API/Developer > API/Developer/TextureFormat > API/Developer/TextureFormat/FChildTextureFormat
- ITextureFormat::CanAcceptNonF32Source()
- FChildTextureFormat::CanAcceptNonF32Source()
References
| Module | TextureFormat |
| Header | /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h |
| Include | #include "ChildTextureFormat.h" |
virtual bool CanAcceptNonF32Source
&40;
FName Format
&41; const
true in case Compress can handle other than RGBA32F image formats