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API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Interfaces > API/Developer/TargetPlatform/Interfaces/ITargetPlatformSettings
- ITargetPlatformSettings::GetAllPossibleShaderFormats()
- FTargetPlatformMerged::GetAllPossibleShaderFormats()
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformSettings.h |
| Include | #include "Interfaces/ITargetPlatformSettings.h" |
void GetAllPossibleShaderFormats
(
TArray< FName > & OutFormats
) const
Remarks
Gets the shader formats this platform can use.
Parameters
| Name | Description |
|---|---|
| OutFormats | Will contain the shader formats. |