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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h |
Include | #include "Interfaces/ITargetPlatformManagerModule.h" |
bool RestrictFormatsToRuntimeOnly&40;&41;
Remarks
Checks whether we should only build formats that are actually required for use by the runtime. true if formats are restricted, false otherwise.