Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformManagerModule
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h |
Include | #include "Interfaces/ITargetPlatformManagerModule.h" |
ITargetPlatform &42; GetRunningTargetPlatform&40;&41;
Remarks
Returns the target platform that is currently running.
Note: This method only returns a Target Platform when WITH_EDITOR. Running target platform.