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API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Interfaces > API/Developer/TargetPlatform/Interfaces/ITargetPlatformControls
- ITargetPlatformControls::CanSupportRemoteShaderCompile()
- FTargetPlatformControlsBase::CanSupportRemoteShaderCompile()
- FTargetPlatformMerged::CanSupportRemoteShaderCompile()
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformControls.h |
| Include | #include "Interfaces/ITargetPlatformControls.h" |
bool CanSupportRemoteShaderCompile() const
Remarks
Checks whether this platform supports shader compilation over XGE interface. true if this platform can distribute shader compilation threads with XGE.