Navigation
API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Interfaces > API/Developer/TargetPlatform/Interfaces/ITargetPlatform
- ITargetPlatform::CanSupportRemoteShaderCompile()
- FTargetPlatformBase::CanSupportRemoteShaderCompile()
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h |
| Include | #include "Interfaces/ITargetPlatform.h" |
bool CanSupportRemoteShaderCompile&40;&41; const
Remarks
Checks whether this platform supports shader compilation over XGE interface. true if this platform can distribute shader compilation threads with XGE.