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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h |
Include | #include "Interfaces/ITargetPlatform.h" |
Syntax
class FTargetPlatformSet
Remarks
Target platform set implementation using bitmask for compactness
Functions
Type | Name | Description | |
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void | Add
(
const FTargetPlatform& Platform |
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void | Clear () |
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bool | Contains
(
const FTargetPlatform& Platform |
Check if this set contains any of the members of the Other set. |
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bool | ContainsAny
(
const FTargetPlatformSet& Other |
Check if this set contains any of the members of the Other set. |
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void | ForEach
(
Func&& Callback |
Iterate over all set members |
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uint32 | GetHash () |
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bool | IsEmpty () |
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void | Merge
(
const FTargetPlatformSet& Other |
|
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void | Remove
(
const FTargetPlatform& Platform |
|
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void | Remove
(
const FTargetPlatformSet& Platforms |
Remove all members from the Platforms set from this set. |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FTargetPlatformSet& Other |