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Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > TTargetPlatformBase
- ITargetPlatform::IsServerOnly()
- TTargetPlatformBase::IsServerOnly()
- TNonDesktopTargetPlatformBase::IsServerOnly()
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
Include | #include "Common/TargetPlatformBase.h" |
virtual bool IsServerOnly&40;&41; const
Remarks
Checks whether this platform is only a server. true if this platform has no graphics or audio, etc, false otherwise.