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API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Common > API/Developer/TargetPlatform/Common/FTargetPlatformBase
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
| Include | #include "Common/TargetPlatformBase.h" |
static void AddDependencySCArrayHelper
&40;
TArray< FString > & OutDependencies,
const FString & DependencyRelativePath
&41;
Remarks
Helper method to fill a dependencies array for the shader compiler with absolute paths, passing a relative path to the Engine as the parameter.