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Unreal Engine C++ API Reference > Developer > SourceControl > USourceControlHelpers
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h |
Include | #include "SourceControlHelpers.h" |
Source | /Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp |
static bool SyncFile
&40;
const FString & InFile,
bool bSilent
&41;
Remarks
Use currently set source control provider to sync a file or directory to the head revision.
Blocks until action is complete. true if succeeded, false if failed and can call LastErrorMsg() for more info.
Parameters
Name | Description |
---|---|
InFile | The file or directory to sync - can be either fully qualified path, relative path, long package name, asset path or export text path (often stored on clipboard) |
bSilent | if false (default) then write out any error info to the Log. Any error text can be retrieved by LastErrorMsg() regardless. |