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Unreal Engine C++ API Reference > Developer > SourceControl > FScopedSourceControlProgress
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ScopedSourceControlProgress.h |
Include | #include "ScopedSourceControlProgress.h" |
Source | /Engine/Source/Developer/SourceControl/Private/ScopedSourceControlProgress.cpp |
void Tick&40;&41;
Remarks
Makes sure the dialog is ticked