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Unreal Engine C++ API Reference > Developer > SourceControl
Inheritance Hierarchy
- TSharedFromThis
- ISourceControlOperation
- FSourceControlOperationBase
- FGetChangelistDetails
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
Include | #include "SourceControlOperations.h" |
Syntax
class FGetChangelistDetails : public FSourceControlOperationBase
Remarks
This operations query the source control to extract all the details available for a given changelist. The operations returns a collection of key/value corresponding to the details available. The list of key/value is specific to the source control implementation.
Constructors
Type | Name | Description | |
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FGetChangelistDetails
(
FString&& InChangelistNumber |
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FGetChangelistDetails
(
FStringView InChangelistNumber |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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const TArray< TMap< FString, FString > > & | ||
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const FString & | ||
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void | SetChangelistDetails
(
TArray< TMap< FString, FString >>&& InChangelistDetails |
|
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void | SetChangelistNumber
(
const FString& InChangelistNumber |