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Unreal Engine C++ API Reference > Developer > SourceCodeAccess > ISourceCodeAccessor
References
Module | SourceCodeAccess |
Header | /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h |
Include | #include "ISourceCodeAccessor.h" |
bool DoesSolutionExist&40;&41; const
Remarks
Determine if the source code solution for the given accessor already exists true if solution files exist