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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon
| Name | ISkeletalMeshEditorBinding |
| Type | class |
| Header File | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/SkeletalMeshNotifier.h |
| Include Path | #include "SkeletalMeshNotifier.h" |
Syntax
class ISkeletalMeshEditorBinding
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ISkeletalMeshEditorBinding() |
SkeletalMeshNotifier.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISkeletalMeshEditorBinding() |
SkeletalMeshNotifier.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NameFunction | TFunction< TOptional< FName >(HHitProxy *) > | SkeletalMeshNotifier.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
NameFunction GetNameFunction() |
SkeletalMeshNotifier.h | ||
ISkeletalMeshNotifier & GetNotifier() |
SkeletalMeshNotifier.h | ||
TArray< FName > GetSelectedBones() |
SkeletalMeshNotifier.h | ||
TArray< FName > GetSelectedMorphTargets() |
SkeletalMeshNotifier.h |