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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon
| Name | FSkeletalMeshUpdateContext |
| Type | struct |
| Header File | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
| Include Path | #include "LODUtilities.h" |
Syntax
struct FSkeletalMeshUpdateContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssociatedComponents | TArray< UActorComponent * > | LODUtilities.h | ||
| OnLODChanged | FExecuteAction | LODUtilities.h | ||
| SkeletalMesh | USkeletalMesh * | LODUtilities.h |