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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon > API/Developer/SkeletalMeshUtilitiesCommon/FLODUtilities > API/Developer/SkeletalMeshUtilitiesCommon/FLODUtilities/UpdateAlternateS-
Deprecated * Please use the new overloads of UpdateAlternateSkinWeights that take an IMeshUtilities::MeshBuildOptions. Note that IMeshUtilities::MeshBuildOptions::bComputeNormals/Tangents has the opposite meaning of ShouldImportNormals/Tangents.
References
| Module | SkeletalMeshUtilitiesCommon |
| Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
| Include | #include "LODUtilities.h" |
| Source | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static bool UpdateAlternateSkinWeights
&40;
USkeletalMesh &42; SkeletalMeshDest,
const FName & ProfileNameDest,
USkeletalMesh &42; SkeletalMeshSrc,
int32 LODIndexDest,
int32 LODIndexSrc,
FOverlappingThresholds OverlappingThresholds,
bool ShouldImportNormals,
bool ShouldImportTangents,
bool bUseMikkTSpace,
bool bComputeWeightedNormals
&41;