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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon > API/Developer/SkeletalMeshUtilitiesCommon/FLODUtilities
References
| Module | SkeletalMeshUtilitiesCommon |
| Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
| Include | #include "LODUtilities.h" |
| Source | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static bool RestoreCustomImportedMorphTargetData
(
USkeletalMesh * SkeletalMesh,
const int32 LodIndex,
FMeshDescription & LodMeshDescription,
const TMap< FString, TArray< FMorphTargetLodBackupData > > & BackupImportedMorphTargetData
)
Remarks
Restore the custom imported morph target in the mesh description. Return true if the mesh description was changed because it restore some morph targets