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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon > API/Developer/SkeletalMeshUtilitiesCommon/FLODUtilities
References
| Module | SkeletalMeshUtilitiesCommon |
| Header | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
| Include | #include "LODUtilities.h" |
| Source | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static void ReorderMaterialSlotToBaseLod
&40;
USkeletalMesh &42; SkeletalMesh
&41;
Remarks
Reorder the material slot array to follow the base LOD section order. It will readjust all LOD section material index and LODMaterialMap.